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Saturday, November 10, 2018

The Temporal Breakwater Towers

Every century had it's own Temporal Breakwater Tower. It wasn't quite in physical space, but at some level it was anchored to it, and it kept to a relative position in time. Outside of it were a web of Temporal Buoys that reached out, in decades, 50 years in either direction. In this network was an exhaustive record of everyone and everything that was supposed to happen in a 100 year radius. As temporal events happened – there was another direction to time-space that kept them from happening all at once – this system settled the changes and prevented any runaway effects from cascading.

At the 'top' – or really the most prominently detectable – portion of the tower was a lighthouse/magnet. Anyone attempting to visit a certain time in the domain would first be drawn to it – and outside of normal space-time. What they would find depended on both the era being visited and the era the craft made it's initial jump.

It was part tourist guide, instruction manual, decompression chamber – time travel put enormous stress on entropy related systems – and warning.

Initially, if such a word means much outside of normal space-time, these were natural whirlpools of space-time, taking away significant memories and disruptions of events and replacing them with whatever the swirling miasma of the local culture had dreamed up. Alien visitors for late 20th century people, monsters and nightmares for more primitive cultures.

Cross-pollination from different times and people refined the process to the point where a recognizable human structure was more noticeable that the natural effect. Ironically, the shorter the time trip, the more built-up the structure appeared to be. Visits from farther away in time resulted in a more natural appearance, and more work needed to shore up the quantum underpinnings.

This again worked out for the best. Crude devices were offered the most help and more complex ones had more control over the workings and tolerances of the tower.

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